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Shaders

Shaders

This project showcases a real-time shader and render study focused on visual quality, lighting interaction, and material definition. The piece highlights surface detail, reflections, and overall mood through a cinematic presentation designed to emphasize realism and atmosphere.

About This Project

In this shader, I used vertex color, wetness, and dot product, combining them to achieve different effects on my objects.

Gallery

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Tools & Software

Unreal EngineReal Time

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