Back to Portfolio









Shaders
Shaders
This project showcases a real-time shader and render study focused on visual quality, lighting interaction, and material definition. The piece highlights surface detail, reflections, and overall mood through a cinematic presentation designed to emphasize realism and atmosphere.
About This Project
In this shader, I used vertex color, wetness, and dot product, combining them to achieve different effects on my objects.
Gallery







Tools & Software
Unreal EngineReal Time